ï~~1.3 Why Real Time? The first author has made a number of pieces based on PhM mostly non-realtime [29,10]. Though PhM in realtime (RT) has been exploited for some time its complexity and processing demands has prevented extensive usage. With increasing processing power more advanced models can run in RT and appropriate live control-systems be investigated. RT control is important when exploring the "playability" of a model either in the studio or on stage. It allows one to "sense" the interactions of the instrument and immediately evaluate its output. The authors wished to control individual keyholes of the virtual bass-clarinet in close coordination with fingering sequences specified for the live player. Each hole interact dynamically with the tube via a hole-connection that can be gradually opened or closed. Realtime control of the model was used both in the studio and on stage. It proved a very effective device in searching a parameter-space. Modal synthesis tend to have many interacting parameters, certain changes may cause multiple effects, such as e.g. lowering number of modes may increase overall amplitude, due to less modes that interact. These can be quickly estimated through aural feedback. The parameter-space of modal synthesis is not linear in the sense that linear interpolation of physical parameters would create an even-spaced progression from one timbre to another. Interpolating presets had to be carefully considered. Interpolation presets does not necessarily create an "interesting" transition between otherwise fascinating states. RT feedback proved again the quickest way of finding "zones of interest". We wanted to put the models live capabilities to a test, making full use of its many controls in RT. By pushing the limits we wanted to address problems thus provoked and device solutions, some of which will be discussed under implementation in section 2. 1.4 Multiphonics - an extended timbre-study Many has noted the "electronic" sound-quality of multiphonics [1]. True, there is a bit of a ring-modulator gone wild about them. But they are more than just interesting new timbres. The way they physically work and manifest themselves as "multiple sounds" goes beyond the mere coloristic. For the first author multiphonics constitute not only a wish for a large sound palette, but a quest for composing at the principles of forked fingerings in an integral way. A search for a link between a physical mechanism and its manifestation in sound where multiple components participate in the coordinated production of more than one layer of sound. Understanding the physical-acoustical conditions necessary for the production of multiphonics in woodwinds has been described by some authors [3]. Analysis of multiphonics naturally asks for a notational reduction for it to be practical. Main criteria for listing them found in methods is lowest (heard) pitch, usually with some additional information about dynamic range, speed of response, timbre, ease of playability, possible alternations, etc. Multiphonics are seldom those fixed entities they appear in the methods [1,2]. They have emerging qualities that largely determine the order of appearance and salience of each component, many of which the player can control. Clarinettists are fx. known to be able to produce different multiphonics from the same fingering only by changing aspects of the embouchure, reed-position and air-pressure. This domain is rarely systematically described. The first author consequently attempted a physical-acoustical categorisation of the multiphonics based on 3 criteria: 1) perceptual, concerns how a multiphonic is perceived. An empiric, but useful number of categories is proposed: * homogene /heterogene * pure /electronic * fine / coarse * fused /split * stable /rolling * harmonic / inharmonic A main division is if the multiphonic provokes a single fused percept or multiple simultaneous percepts. 2) physical, concern how a multiphonic is obtained (esp. with regard to type of fingering). They where labeled: * natural * register-key (proper or fake) * perforated * trill-keys * forked. resistant (altissimo-fingerings underblown) Each type of fingering describe a specific relation between air-column and nodes. 3) embouchure, concern how the multiphonic is excited. This rather intricate category consists of: * reed-position of lips at tip, mid or base of reed allowing more or less of the reed to vibrate. * lip-pressure on the reed and how much air that slips through the sides of the mouth. * air-pressure determines together with lip-pressure the speed of air passing the reed / mouthpiece. * reed-type either soft (elastic) helping the production of multiphonics or hard (stiff) enforcing fundamental and a strident timbre. * oral cavity is known to play an important role, but is relatively little described in the literature. For fingerings whose output is ambiguous and difficult to notate exactly an action type notation combined with finger-tabulature was adopted. A graphical notation of the players embouchure was invented and is described in the score [11]. 433
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