ï~~ ILMLI2012NON-COCHLEAR SOUND ____ LJUBLJANA _9.-14. SEPTEMBER VUZIK: A PAINTING GRAPHIC SCORE INTERFACE FOR COMPOSING AND CONTROL OF SOUND GENERATION Aura Pon Interactions Lab Department of Music University of Calgary Calgary, Canada aapon@ucalgary.ca David Eagle Department of Music University of Calgary Calgary, Canada eagle@ucalgary.ca Junko Ichino Graduate School of Information Systems University of Electro communications Tokyo, Japan ichino@is.uec.ac.jp Nicolas d'Alessandro Institute for New Media Art Technology University of Mons Mons, Belgium nicolas @dalessandro.be Ehud Sharlin Interactions Lab Dept.of Computer Science University of Calgary Calgary, Canada ehud@cpsc.ucalgary.ca Sheelagh Carpendale Interactions Lab Dept.of Computer Science University of Calgary Calgary, Canada sheelagh@cpsc.ucalgary.ca ABSTRACT Vuzik is an interface for creating and visualizing music through painting gestures on a large interactive surface. It can subsequently act as a graphical score embedded with control messages for facilitating its sonic realization via any networked sound generator or instrument, and serve as a visual reference of the music to possible performers and audience. We present an overview of our motivations, design and implementation of the current prototype of Vuzik and discuss its various application in music education settings and computer music performance. We aspire for Vuzik to offer the creator, performer and audience an alternative insight into music's construction through graphic score visualization, and open up new ways to create and realize musical ideas. 1. INTRODUCTION Throughout history, music's intelligibility has benefitted from the tangibility offered by multimodal renderings perceivable by sight and other senses beyond hearing. Visual representations of music such as traditional music notation, graphical scores [8], or musical inspired artwork [7] give this ephemeral medium a more permanent form through which to study, preserve, and recreate it [2]. The temporal nature of music is sometimes a barrier to visualizing, analyzing, and approaching the composition of music even for those who are musically educated. We believe that if one could not only visually see or touch music, but also freeze it in time and hold its representation in stasis for more prolonged examination and contemplation, then one could gain greater understanding of its structure. The design of musical interfaces that leverage a person's existing understanding of basic concepts about the physical world would help build a usable understanding of music's structure and could encourage more intuitive music exploration and creation, in similar reasoning to that posed as a case for Reality-Based Interaction [6]. Mapping features of music to physical properties of objects that can also be experienced through a person's non-auditory senses like sight and touch may make certain abstract aspects of music more concrete and therefore more intuitive to manipulate. Likewise, relating musical features to certain kinaesthetic actions may further embody musical understanding within existing familiar motor skills. Towards a goal of fostering music understanding and creativity through multisensory tangibility, we created the Vuzik interface (Figure 1) which is inspired by these past classic visualization efforts. Vuzik is, foremost, an interface designed to empower people to make electronic music using painting gestures and visual representations of music on a large vertical interactive surface [11]. By giving music a lasting form by way of a visualization that people can see in addition to hear that effectively transcends its temporal nature, music can become more accessible and tangible, and therefore more intelligible. Beyond this graphical score facility, Vuzik extends its capabilities one step further to allow its score to control and trigger aspects of its sonic realization through network control messages, which enables versatile sound generation, whether through an automated sound engine or performer-controlled instruments. The latter scenario has been found to offer unique capabilities in expanding the live performance capabilities of these instruments, as will be discussed. We designed Vuzik to be simple and playful enough for a child to use, yet also to have capabilities to afford meaningful, complex musical experiences for more experienced musicians. We hope that the Vuzik composing interface could open up new creative possibilities for composers and artists that would be engaging for the audience as well. This paper outlines our implementation efforts and describes the current prototype. We also present several evaluation efforts and applications of Vuzik, and outline our coming future efforts. 579 0
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