The Engaged Learner: Strategies for Helping Liberal Arts Students Become More Active Learners OnlineSkip other details (including permanent urls, DOI, citation information)
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SUPPLEMENT 4: Apply: Designing instruction for active learning
to practice working through the process for transforming instructional design for passive learning into design for active learning.
You have explored the distinction between passive and active learning:
|Passive Learning||Active Learning|
|Emphasizes the teacher's role||Emphasizes the student's role|
|Emphasizes verbalizing and demonstrating the product of learning (giving the answer)||Emphasizes enabling and guiding the process of learning (asking the question)|
|Emphasizes providing external motivations to learn||Emphasizes awakening and connecting with internal motivations to learn|
You have practiced generating a variety of instructional strategies and identifying those that encourage active learning. Now you are ready to apply these insights to your own instructional design!
Take one of the objectives from your instructional design project and make a list of possible instructional strategies. Be sure to identify your intended instructional audience (for example, 10th grade analytical geometry students).
Identify which strategy is most promising and design a web instructional module. Your module must identify the instructional objective, provide at least one activity, and include at least one evaluation instrument.
Write a rationale of approximately 400-600 words explaining why your design will be effective in promoting active learning.
Upload your web pages to the course server and e-mail your rationale by Monday, May 15.
What you will turn in by Monday, May 15:
a statement of your instructional objective and intended audience
a list of possible instructional strategies (be sure to mark the one you think is most promising)
an instructional module designed to accomplish your objective uploaded to the course server (be sure to include at least one activity and one evaluation instrument)
a rationale of approximately 400-600 words explaining why your design will be effective in promoting active learning.