
Play redux : the form of computer games
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: Ann Arbor, MI: University of Michigan Press, 2010.
: This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 License. Please contact digital-culture@umich.edu to use this work in a way not covered by the license. The print version of this book is available for sale from the University of Michigan Press.
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Table of Contents
- Introduction
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Chapter 1 Bad Play
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Chapter 2 Anti-ness
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Chapter 3 Formalism Redux
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Chapter 4 Interface and Code
- Chapter 5 The Computer Game Anti-aesthetic
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Chapter 6 Anti-Narrative
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Chapter 7 The Backstory
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Chapter 8 Civilization
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Chapter 9 Social Play
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Chapter 10 City of Heroes
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Chapter 11 Play and Punishment
- Chapter 12 Final Comments
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Notes
- References
- Index


