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Frontmatter
Introduction
1. Growing Up with Computers: The Animation of the Machine
1. Child Philosophers: Are Smart Machines Alive?
2. Video Games and Computer Holding Power
3. Child Programmers: The First Generation
4. Adolescence and Identity: Finding Yourself in the Machine
2. The New Computer Cultures: The Mechanization of the Mind
5. Personal Computers with Personal Meanings
6. Hackers: Loving the Machine for Itself
7. The New Philosophers of Aritificial Intelligence: A Culture with Global Aspirations
3. Into a New Age
8. Thinking of Yourself as a Machine
9. The Human Spirit in a Computer Culture
On Method: A Sociology of Sciences of Mind
Children's Psychological Discourse: Methods and Data Summary
Source Notes
Index
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Permanent URL for this title: http://hdl.handle.net/2027/heb.01158.0001.001 | ||
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